Wednesday, 22 July 2015

Shadows in the Sand - Chapter 2


Faria,

The City of Nimar,

JD 59, Morning

 

 

As a child Faria had always been fascinated by the city walls – the way the chunks of white limestone lay on top of each other – and how the mechanism functioned to open the city gate.  She wanted to understand the structures, their strengths and their weaknesses.   Her natural curiosity of how things worked meant that choosing to become a craftswoman was a no brainer for her.  Those children who knew what they wanted to become always made the best students.  The craftsmen and women lived and trained in the Northeast quadrant and they specialised in either carpentry or stonemasonry.  One subject was not enough for Faria, so she specialised in both.  Faria wasn’t the first to study both disciplines but her intelligence, passion and skill always set her name apart from the rest of the trainees.  Most of the wood from the surrounding gravel plains was of poor quality, weak and dry; it was good for nothing more than firewood.  The very best wood – that brought with them from the northern lands over 300 years ago – was used for the arrows and spear shafts. Those trees which were growing in the outcrop around the water pool had been chopped down and used for roofing, pipes and other structures.  Hunters occasionally brought in extra wood from the Dead Forest to the east when it was needed, but that place was not without its risks and was only a last resort.  Naturally, being built around an outcrop, stone was abundant.  Although that too varied in its qualities as a material. 

Faria’s motivation and leadership qualities saw her rise through the training ranks and at the mere age of twenty-one, she was already dayshift supervisor of the maintenance and development of the entire Southwest and Southeast quadrants of Nimar.  Leading a team of ten craftsmen, Faria patrolled the two quadrants to help with repairs or act on any problems reported by the citizens. 

“The sandstorm really clogged her up good,” said Arnou, blowing out the sand particles and replacing the outer hood of one of the cooking furnaces in the city.          

Tall, with fiery red hair curling down to her shoulders, Faria was an imposing presence and she commanded the respect of her all-male unit.  With an infectious smile, hazel eyes and luscious lips, she had no shortage of admirers either.

“You know what to do – a complete clean out.  We can’t have everyone chewing on bits of sand.  Collect another baseplate from the store as well, this one is cracking already.  I told Master Jud we shouldn’t use the stone from the Syris Outcrop, it’s too brittle,” said Faria.

 

Although she cared for the city, deep down Faria had always felt like it constricted her ambition.  There was a world of opportunity beyond the walls, a wealth of resource and where others saw difficulties and rough terrain, she saw roads linking new settlements, bridges creating shortcuts and defence systems to aid the soldiers in their fight against golems.  In Faria’s mind, Nimar didn’t have to be one city trapped within its own walls, but a network of small cities working in unison.  Faria saw expansion as the key to Nimar’s future, the only key to its future.  No one else she worked with cared for ambition though, for them, life was a simple routine based on food, water and survival.  Despite feeling frustrated sometimes, Faria couldn’t criticise the current elders as it was under their leadership and guidance that she had been able to train and learn her skills.   Life in Nimar was a routine, but it was a life and the Nimerians had never had it so good since crossing the Black Mountains. 

Faria longed for the shift to end so she could work on her projects in peace.  She lived, like all the citizens, in a shared dormitory with twelve other craftswomen.  Her sketches, created by etchings on slate, were scattered across her bed and her roommates, although each accomplished craftswomen in their own right, couldn’t make one bit of sense out of them.  They didn’t understand why she had to think outside the box and couldn’t settle for a simple life within Nimar: build new buildings, repair old ones, retire.  Her drawings of long-range projectiles and enormous bridges channelling water from afar, all confused and baffled her roommates.  Still, Faria was respected and liked enough not to have any over-inquisitive questions and shady looks every time she entered the room.  However, Faria didn’t have any good friends within her quadrant.  Her best friends – Athmane, Bayoud and Mary – all roughly the same age as her, had each joined a different quadrant but they’d remained very close during training and their teenage years.  They continued to hang out between shifts where possible, even though Athmane was in the field most of the time. 

Master Hamed, one of the current forty Master craftsmen, joined Faria by the furnace that was being repaired.

“Faria, you’ve been summoned to the Sanctum.  I don’t know what it’s about but I suggest you go straight away,” said Master Hamed. 

All eyes turned on Faria, who herself was startled by Hamed’s words; it was unusual for anyone, ever, to be called to the Sanctum who wasn’t a Master, but especially someone so young.  Master Hamed struggled to hide his jealousy of Faria.  It was the Sanctum’s messenger, Master Filas, who had been sent by the elders to instruct Master Hamed to find Faria.  Although the elders often walked around the city, looking in on their respective quadrants, talking to the Masters and addressing any issues, they always slept in the Sanctum and it was in there that all the plans for the city were discussed in complete secrecy. 

Faria had been silenced by Master Hamed’s words and he repeated himself again.  

“The Sanctum, Faria.  We don’t make jokes in our quadrant.”

“Yes, Master.  Sorry, I’ll head there right away,” she finally responded.

The crafters’ quadrant wasn’t renowned for its sense of humour, they tended to take everything as seriously as their constructions; it was in the soldiers’ quadrant where jokey banter was to be found.  As Faria walked over the compressed gravel of the city streets, her eyes fell on the hunter who had just climbed onto the wall.  It was her close friend, Athmane.  Always happy to see Faria, her red hair sticking out from the crowd, Athmane shouted to his friend from the wall.

“Where are you going?” asked Athmane.

“Inside the Sanctum,” she replied, with a wry smile.

“Ha! Yeah right.  A day of my rations next time I’m here says you won’t even dare look Master Braegon in the eye.”

“Just watch me.  I’ll enjoy eating your food.”

Faria’s confident response brought Athmane running down off the wall to join her on the streets.  It was impossible to get lost in Nimar as the rigid quadrant structure meant you always stumbled onto one of the four main streets which all led to the central Sanctum.  Athmane and Faria hugged each other.  Along with Bayoud and Mary, the four of them were the closest of friends having grown up together as foster children, in the care of Grandmaster Fleur – the medic elder.  Despite joining separate quadrants, the four of them had remained close, sharing a connection and bond which could never be broken. 

“More importantly, why are you here?  I thought you had three weeks left outside?” said Faria.

“I’ve been summoned.”

“Don’t tell me you picked the wrong mushrooms again and nearly poisoned us.”

“That was one time, in my first week outside.  You’re never going to let me forget it, are you?  I can’t wait until you make a mistake.  Anyway, I don’t know why I’m here.  Now, I believe you had some crazy idea about going inside the Sanctum?”

“Yes, I can’t delay any longer.  I’ll see you later, hopefully and we can catch up more then.”

 

Master Braegon was the soldier who stood watch outside the Sanctum entrance during the day; Master Ariss took the night watch. Reaching the Sanctum, Faria looked up at the spire, as she always did when she was near it, and marvelled at its beauty.  Now she would get to fulfil the wonderings of many and discover the inside.  Athmane watched incredulously in the distance as Faria engaged in conversation with Master Braegon, a huge man with a beard down to his chest and strong, muscly arms.  Next to Master Braegon the eternal flame burned on.

“Welcome to the Sanctum.  I hope you live up to your reputation – we need it from the sounds of the commotion coming from the centre,” said Master Braegon.

The centre!  It must be the water pool, thought Faria. 

“I assure you I’ll do my best,” she replied.

“I’ll lead you down there.  Come.”

Master Braegon opened the thick, wooden door which creaked loudly so that entries would be known, and they entered the Sanctum.  Watching on from the streets, a mix of envy and puzzlement consumed Athmane, but he was happy for his friend and he knew she’d spill the secrets later. Athmane made his way to his Master’s chamber. 

Inside the Sanctum, Faria was instantly hit by how much cooler the air was and her eyes adjusted to the darker room, which was illuminated by slits in the rocks above filtering only shades of sunlight through.  There was a natural and pleasant earthly smell within the Sanctum, none of the peculiar mix of odours which wafted through Nimar.  Master Filas, the messenger and internal guard, stood erect at the bottom of the smooth, white stone steps which led up to the elders’ chambers, the archive room and the top level – the important parts of the Sanctum.  It was quiet inside the Sanctum, the hustle and bustle of the city blocked by the thick walls and heavy door.  It had an air of exclusivity about it and Faria greatly admired the stonework. Untouched by the rough winds of time and unspoilt by the battering of the sand storms, the rocks which looked beautiful on the outside still retained their true colours on the inside, the quartz crystals within them sparkling in the faint light.  Faria stood in awe.

“Not too shabby, eh, this way,” instructed Master Braegon.

Master Braegon led Faria down the spiralling stone stairs towards the precious resource: a circular pool of water several metres deep.  In the centre of the spiral, a bucket-pulley system powered by a waterwheel continually brought water from the well up to the first floor of the Sanctum and into the water tank, where it was distributed – or not, if the elders restricted it – by four stone half-pipes to the separate quadrants of the city. 

 

Faria estimated to be at a depth of 10 metres below the surface of Nimar and the air had gone from cool to cold.  The natural light no longer penetrated the depths and the stairs were lit by flames burning the oil which resided in little potholes carved into the walls. The potholes would be refilled every day; oil was something Nimar was not short of, stockpiling huge amounts which the hunters replenished every week from the tar sands.  Reaching the bottom of the stairs, Faria was met by the engineering elder, Grandmaster Prisa, a sixty-year-old woman who’d pioneered the water-pulley system and freed the water carriers of their backbreaking duty.  Prisa was a gifted and intelligent craftswoman, well respected and admired by all in the city.  Out of all the elders, it was Prisa the citizens looked to for advice and they trusted her judgement and word.  Master Braegon retreated back up the stairs and to his post.

“Faria, it’s good to meet you again.”

“Hello.”

The two of them shook hands for only the second time, the first being at Faria’s graduation.  Prisa’s hair had turned silver at a young age and had helped to give her an aura of authority and wisdom, while taking nothing away from her natural beauty.  If anything, it enhanced it. 

“The Masters speak very highly of you and they say you have a gift for envisioning ideas where others do not,” said Prisa.

Faria was a little startled by the remark.

“You’re too kind.  I have ideas, whether they can be translated into reality is another thing. I was under the impression the Masters regarded me and my ideas with disdain.”

“The Masters just don’t understand your ideas like I do.  They lack ambition and the spark of imagination.  I like those who think differently.  Your drawings in the construction building far outnumber the contributions of others, even some of the Masters I’m afraid to say.”

“Drawing is a form of escapism for me, it’s no chore.  So, what’s the problem?”

“Straight to the issue, just like a true craftswoman should be.  So I shall be blunt as well… Faria, in one month, we’ll all be dead.  The water in the pool is not replenishing.” 

Faria didn’t respond, Prisa had been a little too direct with the issue and it came as a massive shock.  Only when Prisa mentioned the water did Faria actually notice the near empty pool behind the elder.  Prisa turned around and spoke as she surveyed the water pool.

“We’ve always been careful with the water and if we noticed that the well was not refilling we’d reduce consumption to let it catch up and replenish.  Three hundred years and the well has never dried-up completely, a remarkable feat of sustainability and restraint.  But the last few weeks the water hasn’t refilled, even when times were very bad this has never happened before.  I fear the rains have not come in the mountains to replenish the groundwater. Or perhaps something else has cut off the water; maybe the earthquake a few months ago shifted the underground and diverted the groundwater elsewhere.  This could be a short-term problem and the well could yet replenish, we pray that it will, but where water is concerned we cannot just sit around waiting.  We must be proactive and source alternative supplies.”

“I agree with your evaluation, we need to source elsewhere but with all due respect, this is a job for the hunters to scout.  I’ll just be a burden.”

“Fortunately, two alternative water sources were located long ago.  There is a large well located at the centre of the Helven Outcrop to the west and that’s where you come in.  I want you to go to Helven and evaluate the area for access.  It is, by my understanding, a craggy, eroded and undulating terrain with much of the ground collapsing into sinkholes.  Water is the most precious resource we have and we can’t afford spillages, lengthy delays accessing it or worse, losing lives reaching the well every day.  You are to firstly locate the water well and secondly, you are to assess the best ways to access the well to mitigate the risks I just mentioned.  I believe you caused quite a stir in your final year of training with your unusual construction designs.”

Faria took a moment to take in all that Grandmaster Prisa had said.

“If the resources are available, I believe we could build bridges, water-ducts and even tunnels to help channel the water as easily as possible from the well to Nimar.  Even if we took all the wood from the Dead Forest, we would still only have enough to build in the Helven region.  Manpower would have to then push the water carts back and forth along the gravel plain.  It would be a huge operation.  Of course I want to help the city and I’ll gladly accept the task.  I just don’t feel we should put all our faith in this one plan.  It would be an enormous effort.  You said there were two wells?”

“You’re correct – Helven is Plan B.  All the elders have agreed it is best to relocate entirely to another region, one that is known to have vast reserves of water to last us forever along with adequate shelter to house us while we rebuild.  It’s no secret Nimar has reached capacity, we cannot continue here forever.   The plan is to move and rebuild Nimar in the Dunein region. It’s been discussed for some time, even before the water problem.” 

“Dunein?  I grew up with the horror stories about that locality.  Its caves are supposedly occupied by a monstrous snake.  Personally, I thought it was just a silly rumour and an extravagant tale to scare us, but those soldiers that left the city earlier – they were on a mission to Dunein, weren’t they?”

“We felt it was better to be safe than sorry.  Many years ago, well before my time, the elders sent a hunter on a scouting mission to the northeast lands.  The hunter reported a vast underground freshwater lake in the Dunein caves, but he also found something else: an enormous serpent’s skin.  Terrified, the hunter escaped the caves and that night, watching from afar, he eyed the serpent slither down from the Black Mountains and into the caves.  The hunter barely made it back to Nimar alive, apparently running most of the way back.  Delirious, dehydrated and in shock, the medics could only get strings of sentences out of him, nothing coherent.  Before his death two days after arriving back to Nimar, the hunter awoke in the night and traced out the figure of a snake in the sands outside the wall – it was over 50 metres long.  To be honest, we don’t know what the hunter saw all those years ago.  The sun probably fried his brain.  Still, we had to check out the area for water and to rid it of any beasts, hence the large party of soldiers we sent out to investigate the area first.  Two hundred years have passed since the hunter saw the snake and it will have surely died, if there was a snake in the first place.”

“I hope the soldiers will be safe.  I will do everything you ask of me.  I’m still a little unsure of why we are bothering with Helven now, after what you said.”    

“Well, undoubtedly there will be people unable or unwilling to move to Dunein – the sick, the elderly.  We can still use Nimar, a safe base for our people and hunters.  The bulk of the population will be in Dunein, but Nimar can still sustain a small percentage of people, supplied with water from Helven if we can resource it and transport it here.”

“It sounds good.  Two cities for our people, I never thought I’d see the day.”

“I know you won’t disappoint us and after chatting with you now, I’m certain sure you’re the right person for this task.  We need the energy and passion of youth on our side – this is for your future after all.  We’ll take everything one step at a time.  For now, you shall go to Helven with a hunter to guide you and keep you safe.  Grandmaster Hawk has asked his Masters to select the best candidate.”

Faria’s mind immediately switched to Athmane, although she knew he was second on the hunters’ rankings.  But then he had been called back…

Prisa kept on speaking.

“You shall evaluate Helven for its water and ease of access.  I want a full report when you get back.  You shouldn’t be more than four days.  I guess this is all coming as a shock to you, but know this: there are three possibilities for the future of Nimar. Either we bring the water to us, we move to the water, or we die.  This is the greatest challenge we’ve faced since the Great Flood caused our ancestors to migrate across the Black Mountains and yet it is nothing compared to their struggle.  We’ve come a long way as a people and the blood of the Nimerians will not be wiped out on my watch.  We have enough water in the stocks to last the city for four weeks.  By that time Grandmaster Jax will have returned from his mission to Dunein and the whole city will know the plan.”

“When do I leave?”

“You’ll leave at dawn. I’ll meet you at the gate and introduce you to your hunter companion.  Take whatever things you require from the store room.  I’ll have a few things to hand you tomorrow as well.  Grandmaster Hawk was working on a map to guide you safely through Helven based on old scrolls handed down through the years.  I’d like to spend another night double-checking the map, it’s not that I don’t trust Hawk but one mistake could cost you your lives and I’m a better reader than him.   Besides, it’s good if you go back to your shift and work as normal, prepare for tomorrow and rest well tonight.”

“There will be a lot of questions from my work mates.”

“Tell them it was about your design for the new toilet system, which I think is excellent by the way.  I’m sure you can redesign it for the new city in Dunein.”

The last of the water from the well was raised up by a bucket.  Prisa tied a ribbon around the handle which signified to the water distributor at the top to stop the waterwheel.  Nimar was now officially on a countdown.  The water remaining in the waterwheel was drained out and into the store tanks, not a drop was wasted.  Prisa and Faria stared at the moist pebbly bottom of the empty water pool.  The upper edges of the water pool had already cracked and flaked from dryness.

“I’ll stay down here for a bit, I prefer it down here than at the top, the colder air lets me think clearer.  See you tomorrow morning,” said Prisa.

“Goodbye.”

Faria ascended back up the staircase, she was curious to explore more of the Sanctum and approached Master Filas, his cold hard stare resolute and his body unwavering.  Faria had not been given permission to go to the higher levels, only to the water well, and any act she made to get up there would be dealt with swiftly by Master Filas with serious consequences.  Master Filas slammed his spear down onto the stone floor, the noise echoing off the walls and making Faria jump. 

“Sorry, just wanted a peek,” said Faria.

Alerted to the noise, Master Braegon opened the Sanctum door.

“Come Faria, I’ll show you out.  Never mind Master Filas, once you come back and it’s known you helped to save the day I’m sure he’ll be nice to you.  Although he still won’t let you up the stairs.  Best of luck out there,” said Master Braegon.

“Thanks,” she replied.

 

The sun was shining and outside Faria squinted from the brightness. There wasn’t a cloud in the sky.  She was stunned and didn’t know what to feel.  All these years of daydreaming about leaving the city and now it was going to come true, yet any joy she was feeling was overshadowed by the threat to Nimar’s survival.  What if Jax didn’t return, or if he did and it was bad news?    The designs she had made during her training had been laughed off and dismissed by her colleagues as make-believe.  Faria knew otherwise, she wouldn’t draw something that wasn’t theoretically achievable.  If the materials could be sourced, the designs could be built and they would hold up within their structural limits – of that Faria was certain.  She was pleased her name had gone a long way and that Prisa had selected her for the mission.  Walking through the streets back to her dorm and seeing the children playing, Faria shook off any notions of doubt creeping in and resolved do to the best she could for the city.  Faria’s mission might have been a back-up plan, but she was determined to make sure the city could count on it.

Tuesday, 21 July 2015

Shadows in the Sand - Chapter 1


I

Athmane,

Erevas Outcrop,

JD 59 of the Year 321, Dawn

 

As he did every morning, Athmane watched as the red sun rose slowly up from the western horizon.  The giant ball of flame wasn’t bright enough yet to hurt his eyes and Athmane could clearly see the three huge black spots that marred its surface.  He didn’t know what it meant and he didn’t care, all he wanted was for the warmth to come back to his blood. 

The desert, especially in winter, was cold at night and the strong wind blowing in from The Void far away to the south made it even colder.  Athmane had taken shelter overnight in a hollowed out limestone overhang, one of many in his hunting area.  Millions of years of erosion and weathering had left it broken, loose and precarious to climb on but Athmane had no other option. Without shelter from the biting wind he would inevitably fall ill.  Between the ages of eight and eighteen he had been taught the skills needed to be a hunter and to survive for long periods in the wilderness. Athmane could set traps but was particularly lethal with his weapons – a bow and arrow, spear and knife.  He had never liked killing with his knife, close combat was not his style and using it meant that he had missed with his spear and arrows.  However, Athmane was the top marksman from his class and he was confident of his ability to hit anything within 50 metres.  At the age of twenty, despite his youth, Athmane had a mature head and he was one of the very best hunters Nimar had.

As the light returned to the desert, it revealed to Athmane’s eyes a thin veil of mist that had blanketed the sand and, after taking a moment to take in the new day, he gathered his spear and bow and carefully climbed down to the flat, gravelly sand plain below.  It was time to hunt and then return to Nimar.  A city of wind-whipped and sun-baked stone, Nimar was the last remaining dwelling of humankind in the land.  He knew exactly where his city was and Athmane could judge the distance he was from Nimar to the nearest kilometre.  Athmane had found it difficult in the beginning to correctly estimate the distances when dealing with the flat, deceptive landscape.  Now he was experienced enough to know he could make it home on the water he had remaining and bring back the food before it went off.  Being a hunter was more than about killing.  To be a hunter was to be selfless, it was useless killing precious life stock if they couldn’t bring the food back in time for the benefit of all in the city. 

The landscape offered little in visual enlightenment but Athmane didn’t mind, in fact he found it peaceful.  Out in the wild he was his own boss, in charge of his own destiny and at one with nature.  He preferred the silence of the land to the noise of the city.  Athmane had chosen to be a hunter gatherer – some of the children weren’t so fortunate in knowing what they wanted to do – and he had never contemplated any other path.  As early as he could remember, the lands outside the cramped and bustling city had fascinated him.  Athmane was sociable when he needed to be, indeed he had very good friends from within the four quadrants, but alone with the land was where he was most content.  The passing wind and streaking whispers of sands across the landscape was all the conversation he required.  In truth, he didn’t look forward to his retirement and having to teach, yet he was a long way away from that and took comfort in it.  Retirees became known as Masters, expected to train new recruits, procreate and be called upon when needed.  Masters never really ‘retired’ in the proper sense of the word; Nimar was a machine that could not afford for even a few of its cogs to stop working.  Being a Master, however, did afford an escape from the menial jobs for a more comfortable life with a higher command and more respect. 

Athmane raised his bow; his sharp brown-coloured eyes had found their prey: an adult antelope, upwind of Athmane and its senses sluggish to adjust to the morning light and mist.  Every part of the animal’s body would be used, once boiled down and placed in a stew it didn’t matter to the people of Nimar whether they were eating a prime piece of thigh meat or a bit of nose or tongue, it all tasted the same.   Food was food and the meat provided necessary sustenance.  Athmane could hunt and cook his own food in the wild – a perk of the job – but he had to bring back enough meat, berries, herbs, dates and other forage each week to meet his quota.

Despite the skilled efforts of its hunters, there was never a day of excess food or celebration in Nimar. The land of Empyria was not one that gave, it only took.

 

Twang!  The slender wooden arrow sailed through the air and pierced the antelope straight through its brain.  Athmane rarely missed, even when the wind blew strongly.  Dawn was always one of the best times to hunt and, while hardly teeming with life, this area was always a reliable source of antelope, rabbit, fox, lizard and vulture.   The hunters always sourced responsibly, if they had hunted too much meat one week, they would concentrate on gathering other types of food the next. 

Athmane raced over to the carcass, removed the arrow and stopped the flow of blood.  The last thing he wanted was for a sand golem to pick up the scent, descend from its lair in the nearby outcrops and be on his tail all the way home.  Golems were big, slow, stupid creatures that rarely troubled the hunters but that didn’t mean it was any fun to have one pursue you, especially after it had picked up the smell of food in its nose.  Most of the time the golems slept in their lairs buried under rock and sand, but when they did hunt they mainly went after the wolves in the Black Mountains, or sometimes the people of Nimar, with lethal consequences.  It was defending against the golems, sand eagles and other beasts where the soldiers came in handy.  Using his knife, a serrated piece of flint attached to a piece of wood, Athmane marked his signature hunter symbol onto the carcass.  These symbols were handed out by the Master hunters at graduation and with them they could easily tally up the meat brought in per hunter each week.  It was the meat brought back that earned a hunter his respect. 

Tall, broad shouldered and very strong, Athmane easily flung the antelope onto his bronzed back and carried it by its back legs over his shoulder.  It was a three hour walk back to Nimar.  Dressed in ragged clothes passed down through the generations, made when life was more prosperous in the northern lands, Athmane wore nothing more than a tunic covering his chest to his knees, exposing his lower legs and arms to the elements.

By late morning the land had heated up enough to make Athmane sweat, the cold of a few hours ago now a distant memory and something that he longed for again.  In the winter, Athmane could get by hunting further away from Nimar and its precious water supply, but in the summer months he would never be more than half a day’s walk from it.  The importance of water was the first lesson to be drilled into the new recruits and the Masters would never let their pupils forget it.  Dehydration was the biggest killer. 

Head down and watching his footing, Athmane carefully navigated across the gravel plain and the little shrubs that waited to trip him up.  It was a journey he had walked a thousand times before.  The rocks of the gravel plain were black. Exposure to millions of years of radiation from the sun had transformed their natural, paler colours.  The only sound was that of Athmane’s breathing and his feet trudging along the ground.  Basic sandals made from the carcasses of animals stopped the hunters burning their feet in the blisteringly hot sands. 

Always alert to his surroundings, Athmane’s periphery vision picked up a shape 4 kilometres away to his west.  It was a large party of men, soldiers Athmane presumed, heading away from Nimar and to lands in the northeast.  Athmane guessed something big was going down, soldiers rarely left the city and especially so many – over a hundred, he guessed – but this wasn’t his concern, he was just a hunter.  Athmane had his duty and the soldiers had theirs.

 

Reaching Nimar, Athmane headed for the drop point.  The city gate was slow and cumbersome to open regularly, so the hunters placed their haul on a flat, wooden crate which was raised up over the 3 metre high walls by the on duty soldiers.  The soldier on the wall lowered the wooden crate and Athmane placed the meat on it.   It was a sizeable catch and Athmane was slightly jealous that he wouldn’t get to taste it, for he wasn’t scheduled to return to Nimar to receive new orders for three more weeks.  Athmane turned away from the wall and began to walk back into the wild. 

“Hang on, Athmane.  You have been summoned to see your Master,” said the soldier.

Athmane closed his eyes and let out a sigh.  A few seconds later a wooden ladder was lowered and Athmane climbed up.  On the wall, he already felt uncomfortable by the sheer volume of people and the noise of the town.  Nimar presently housed one thousand six hundred people – it was near saturation point.  The Sanctum dominated Nimar, a tower of sandstone blocks built upwards and outwards in a spiral shape reaching a height of 15 metres above the top of the outcrop.  The rocks of the Sanctum were a fine mix of orange, yellow, red and black sand grains which blended together in a wispy texture as if the very heat of the desert had melted them.  At the top of the spire, the four elders presided and viewed the entire city. 

The elders were also known as the Grandmasters, the most experienced and knowledgeable of their chosen field.  The Grandmasters were elected by the Masters of each of the four crafts – soldier, hunter, medic and craftsman – and they held ultimate authority over each of their respective quadrant.   At the bottom of the Sanctum lay the most precious resource of the city – the water pool.  The very lifeblood of the city, only the elders and a select few had permission to enter the Sanctum and access the life-giving pool.  The Sanctum also housed the dry food stores, should the city ever be under siege or times turn hard and, the library, containing maps as well as various scrolls detailing the land, its resources and its creatures.   

There was no space for the dead inside Nimar, the deceased were burnt and their ashes scattered – even those of a Grandmaster.  At night, numerous torches lit the city fuelled by the oil from the northern tar sands – a concoction of crude black oil which seeped to the surface and mixed with quicksand.  Outside the Sanctum burned the eternal flame, used to quickly light the torches at night time, to cook the food and to light fire arrows in case of attack.  The Southeast quadrant of the city contained the training buildings and sleeping quarters of the hunters.   Staring at the city, Athmane was counting down the seconds until he was back on the other side of the wall. 


Thursday, 29 January 2015

My J.R.R.Tolkien collection



 
This is my collection of books by J.R.R.Tolkien and his son Christopher.  I Know it’s not very big, but compared to any other author I collect it is and I can proudly say it is only Tolkien I regularly re-read.  It would be a dream to own rare editions but a) they are so expensive and b) I’m not sure if I’d be able to own a high-value book and just let it sit there and not be read!

I read The Hobbit first when I was in primary school, then The Lord of the Rings and then The Silmarillion.   It is probably The Silmarillion which is my favourite owing to the sheer scale of Tolkien’s imagination and mythical grandeur which I think reaches its maximum in this book.  It was a hard read the first time, especially the first few chapters but I simply never get tired of reading the epic tales within it.  My copy of Lord of the Rings is actually in my bedroom as I'm reading it again at the moment.

I enjoyed The Complete History of Middle-Earth, although perhaps there was a lot of repetition of the stories of the First Age.  Still, it is really nice to have the three volumes in hardback although some of the cover designs for the separate paperback parts were very nice.  I also bought The Atlas of Middle-Earth late last year, which is a beautifully presented book especially if you have a keen interest in geography and maps! 

There are a lot of collector’s editions of Tolkien’s works I keep seeing on Amazon, hardback books with a fancy gold emblem on the cover but I prefer the paperbacks with illustrated covers.  although I did treat myself to a collector's edition of Unfinished Tales.  I think the next one to get is The Adventures of Tom Bombadil, probably the most mysterious character in The Lord of the Rings and one which has sparked a whole host of discussions about who or what he really is.    I also recently got a graphic novel version of The Hobbit, which was great to read and something I look forward to reading to my children.

Monday, 24 November 2014

League of Legends

I’ve been playing League of Legends a lot lately, it’s very addictive and I think part of the appeal is the fact that no game is ever the same.  You can be on a killing spree one game reaching Godlike and legendary kill status, and the next, you’re struggling to even get assists ( or maybe I'm just very bad).

My favourite champion so far is Garen, I’m not a range attack player or a complex-technique player (mages).  I like the characters who are tanks and just smash at the frontline.  Even in Streets of Rage 2 I always chose Max the wrestler.  Brute force over skill any day!

Some tips I’ve noticed might help you if you are new to the game like me:

1.   Stay alive – Don’t feed the opponents with cheap kills.  If you only die two or three times in the game then that’s a good showing.  Sure, you might get abuse for retreating sometimes from your team but that’s just because they are jealous they died and you didn’t. 

2.   Don’t forget about the minions – that is how you rank up and get gold quicker. 

3.   Never surrender!  Momentum switches hands so quickly in League, all it takes is a few seconds of acting in unison with your team champions and before you know it, you’ve wiped out enemy turrets and taken the advantage again – just because you are losing on score is never an indication of the final result. 

4.   Don’t forget to use your Masteries, which you can re-allocate anytime by resetting.

5.   While the champions all have their pro’s and con’s, some partner together better than others.  Lux and Garen are one example I’ve found work very effectively together. 

6.   Just ignore the comment section sometimes, don’t take anything personally. 

I’m rank 11 at the moment, a long way to go.  Please leave comments with your tips, mine are probably a bit rubbish. 

Saturday, 1 November 2014

The Secret Lives of Bicycles

What if bicycles had lives like ours? They went to work, fell in (and out) of love, had a role within society; carried expectations, hopes and fears.
Together humans and bicycles have existed side by side and yet we are ignorant of each other. That is, until now…until this book.

The bicycles of Denmark are so much more than two wheels and a pair of handlebars. Discover the hidden truth: the secret lives of bicycles.


Amazon USA
Amazon UK

Saturday, 31 May 2014

Like Game of Thrones or Lord of the Rings?

If you are a fan of the fantasy genre , please check out the first book in the Empyria saga: Shadows in the Sand.

Reviews:  30 reviews, 4.7 out of 5 average

In Empyria it takes courage to live, and more than mere courage to challenge those who want to kill you. Athmane and his friends must take up that challenge or become the next victims. Forced to move they now face many unknown dangers. This story thrives on tension and danger. The sheer depth of “Shadows in the Sand” is simply amazing. This book exceeded all my expectations with its incredible story line that was highly imaginative, inspired and totally unique. The fast moving action pulls me along on a thrilling journey, which is full of vivid imagination and suspense. His characters are unique and original, yet seem simple when you realize that they aren't perfect. This is the beginning of book one where the journey begins. As a side note: the characters are not only likable, but are generally upstanding citizens with strong moral fiber. I like that. Also, there is fighting and death, but the scenes are not written too gruesome or gory. I like that as well.


-----------------------------

Shadows in the Sand is set in an apocalyptic world where human survivors eke out an existence amongst a harsh and brutal environment. In contrast to the exposition-heavy opening chapters the novel is extremely well written. It is also a largely based action tale, something rare for a first instalment of a fantasy series.

The plotline is beautifully simple. A tribe’s water pool is running dry and it is up to a hunter and tracker Athmane, along with his childhood companions, Faria, a craftsman, Bayoud a soldier and Mary a medic, to go into new lands and find out why.
This is no clichéd quest but rather a life and death mission. The desert however is full of perils such as sandghoulls and serpents which always keep the narrative fresh and exciting. The mood of the desert, especially at night; its beauty as well as terrible dangers are wonderfully evoked.

The work is very different from most fantasy novels and reminds me of one of the greatest science fiction novels of all time, Frank Herbert’s Dune, yet this time with the tale told from Arakis’ Fremen viewpoint. That is not to say this tale is derivative. The story is entirely the author’s own.

The one staple fantasy character the author does borrow is the elf. Yet the reader need not fear clichés for they serve to act as an important catalyst in the narrative as it is realised the two races must work together if they are to withstand an encroaching dark, malign enemy.

This first instalment of Michael Diack’s Empyria trilogy promises great things. The canvas grows increasingly broader throughout as the author creates the foundation for the second instalment. If Diack manages to keep the same atmosphere and mood without falling into the usual fantasy stereotypes I believe this trilogy will be something very special indeed and attract an army of fans.


 Please click below to be taken to the Amazon webpage:
 Shadows in the Sand

Tuesday, 8 April 2014

Red and Blue



King Martin, G-Boa, Kate and General Nectarine stood at the entrance to Mt Compton speaking to Albert. 
“This is ridiculous, all this fighting over a colour,” said G-Boa.
            “It started as a colour thing, but now it’s evolved into a deeper meaning: a loyal brand,” said Albert.
            “Why don’t you take a side, then?” asked King Martin.
            “Do you know nothing about my flavour?  I am a Swiss roll flavour, our flavouring is balanced perfectly in its acidity and alkalinity – we are pH 7 and completely neutral.  As such, our personality is always unbiased and we never take sides over anything.  I am ideal as the gatekeeper for Mt Compton.”
            “Fine, I guess we’ll side with the blue colour,” said King Martin.
            “But I like red,” replied General Nectarine.
            “Blue is a nicer colour and has always suited my package better.   I’m the king so I’m calling the shots here.”
            General Nectarine obeyed his king but was not happy and commented, “I now understand why they went to war.”   
            Albert handed the four of them blue bandanas and they tied them around the top of their package, just above the eyes.  Albert opened the blue gate and said farewell.   Albert locked the gate behind him and it was impossible to escape, as barbed wire surrounded the entire city.
            “We look stupid,” said Kate.
            The gate slammed shut behind them and the Super Spuds stared at the blue side of Mt Compton.  All the pavements, streets and walls were covered in blue paper – even the food was painted blue!  However, as the city was still an active human rubbish tip, Blood and Crip had agreed for the sake of the Super Spud race to settle their war using paint on paper, which was then stuck to buildings, roads, walls and anything else with white tack (Blood didn’t agree on blue tack as he hated blue).  When the humans came around, the Super Spuds took the paper down and hid, thus preventing suspicion as to why the entire rubbish tip was half-red and half-blue.  Once the humans left, it was then a mad scramble to put the paper back up and not lose ground to the opposition.  
Crip, a salt and vinegar flavour, greeted them and the rest of the blue side of Mt Compton clapped and cheered.
            “You’ve chosen wisely, well done.  Blue is the best colour in the world: calming, natural, heavenly.  As a blue, your mission is simple: paint the city blue and eliminate the reds.  I despise the colour red and its angry, fiery and aggressive properties.  It is so unnatural, you don’t see a red sky or a red sea, do you?” said Crip.
            “Actually, there is a Red Sea.  I had a mission over there,” said G-Boa.
            “What?  Don’t make me angry, there is no red sea, only blue seas reflecting the glorious blue sky above.  Here are some cans of blue spray paint, A4 paper, white tack and some paintbrushes.  Your orders are to fight anyone wearing a red bandana and if you come across red graffiti paper, rip it down and place your paper up instead, then spray it blue.   If you kill Blood, this war will be over and this city will have peace again.”
            “What does Blood look like?” asked G-Boa.
            “He’s as good looking as me, only he’s painted his package red.  If he wasn’t so stubborn this war would never have happened, it was obvious that blue matched our green sponge sofa better than red.”
            The four Super Spuds stood confused but respected the passion of Crip, at least.
            “I don’t feel right fighting other Super Spuds over a silly thing like colour.  This would never happen back in my city,” said King Martin.
            Crip was handed a paintball gun by his second-in-command, Snoop and declared: “Anyone who doesn’t fight will be shot, we’ll be watching.”
            Mt Compton was divided into two areas, with the middle area between the red and blue half a constant battleground with each side tussling to paint their respective colour and capture more ground.  The two teams were so even, though, that only around 10 centimetres width of land went back and forth between the two teams. 
            “I don’t see any steak and spinach flavours, only salt and vinegar, ready salted and saucy barbeque.  This should be an easy mission.  I want your word, Crip, if we help you must unlock the gate and let us have our freedom,” said General Nectarine.
            “If you win this war I’ll personally fly you back home,” Crip replied.

Most deaths in Mt Compton occurred due to the drive-by paintballing, which would often be discrete like out of the back of a car, or from a motorbike.  The high-velocity impacts nearly always killed the Super Spuds, although death was actually preferred to the shame of having your package marked an opposing colour.  General Nectarine and G-Boa surveyed the middle ground and felt optimistic about what they saw.  General Nectarine was easily the strongest Super Spud and G-Boa was unrivalled in his field skills.  General Nectarine picked up a rusty old wok lying on the ground with his left hand and, carrying a paintball gun in his right hand, he shouted, “Everyone take shelter behind me, we’re going for the tactic of shock and awe.”
            General Nectarine and G-Boa led the assault, and followed by Crip and hundreds of blue bandanas, they proceeded to the middle ground.   King Martin held Kate’s hand as they stayed behind General Nectarine and the king said, “I don’t know what’s going to happen in the future or how long we will be stuck here.  But you’re beautiful and it was amazing what you did back in Mt Hollyspud for my friends.”
            “I’ve never met anyone genuine before, all the actors are so in love with themselves they don’t know how to love anyone else.  I’m looking forward to being your queen and helping the people back in England.”
            The sounds of paintballs firing disturbed their romantic moment.
            “The fighting has begun,” said King Martin.
            The red bandanas had never seen anything as ferocious in battle before as General Nectarine.  The American population preferred flavours like hamburger, cheeseburger and Texas barbeque.  They thought the spinach part of the steak and spinach flavour sounded too healthy and generally shunned the flavour, so S.P.U.D. agreed not to sell them anymore in the country.  Tuna flavours still sold well, though, Americans just hated vegetables.  General Nectarine was by far the strongest and most courageous Super Spud ever to step foot in Mt Compton.  With his left hand, he wielded the giant wok and batted red bandanas out of the way, sending them flying in the air over several metres.  With his right hand, he fired the paintball gun with perfect accuracy, even adjusting for the wind and every one of the paintballs hit their mark.  G-Boa used his martial arts skills to take down Super Spuds and he hadn’t even fired his paintball gun yet, instead preferring to humiliate the red bandanas by ‘stabbing’ them with his paintbrush and marking them blue.  Overwhelmed and outnumbered, the red bandanas retreated from the middle ground and Blood decided to greet the attackers face to face.
            “Stop this attack.  Or everything will be destroyed!” shouted Blood.
            “Do you surrender?” asked General Nectarine.
            “I don’t think you understood what I just said, fool.  You’re the ones who must surrender your weapons and that wok, or soon there will be a very large bang.”
            “I won’t lay down my wok, but keep talking and we may come to some agreement.”
            “This is the end, Blood.  I knew my blue would prevail,” said Crip.
            “If you kill me or continue this attack, the orange paint bombs will explode and destroy all of Mt Compton,” said Blood.
            Before their disagreement over red and blue, Crip and Blood were unanimous in their hatred of the colour orange.
            “You’re lying, there is no way you could sneak in to our territory, plant a paint bomb and not be caught,”
            “I always had the brains between us, remember?  I put stubbornness aside for a day and ordered twenty of my men to go undercover, taking off their red bandanas and putting on blue ones.  They sneaked into your half and planted the bombs as a failsafe in case of my capture, death or if we lost the middle ground.  If I don’t return home every night and enter the code, the paint bombs will go off.”
            “He’s not lying,” said G-Boa, who had interrogated many Super Spuds and knew when they were telling the truth.
            “That’s right, it’s mutually assured destruction through the ghastliness of orange,” said Blood.
             “Let him go.  We have no choice, an orange-covered city would be the death of all of us,” said Crip.
            “Wait! While you two are together, I think you should have my honest opinion.  I think you both are a bunch of arrogant, stubborn morons who don’t deserve such a loyal following of Super Spuds.  Blue and red are also both nasty colours, why don’t you just like purple?” said Kate.
            “Purple, what’s that?” said Blood and Crip together.
            Kate took the red and blue paint and mixed them together to create purple. As the colours fused together to create purple, Blood and Crips’ jaws began to drop and they slowly looked at each other.  They both jumped in the air, high-fived each other and hugged.  They loved the colour and immediately agreed on painting their living room purple.  In a matter of minutes, all the red and blue paper had gone and the citizens removed their bandanas.  Blood and Crip played the song ‘Purple Rain’ by Prince and all the inhabitants held hands and sang along to the words.  Mt Compton was now a peaceful city once again.
            “Solving gang warfare is easy,” commented G-Boa.

Mt Compton transformed into a city of polite-bys, handshake-offs and absolute zero-crime.  It even became a cooler city to live in than Mt Hollyspud as its fashion laws were more relaxed, in fact, it only had one: wear purple.  As the crime rate was now zero, this drastically reduced the crime level statistics for America as a whole.  This feat was recognized by the President of the United States and he sent a request to Mt Compton ordering King Martin and his friends to visit him in the capital city called Mt AC:DC, located in Washington.  Unlike the rest of the Super Spud world, in the United States there was only ever one unified ruler of all the Super Spud cities: the President.  The President was voted into office every six months – or earlier if he or she died – and unlike the other countries flavouring had nothing to do with being elected (or becoming the monarch).  The deciding two factors, primarily, were a massive campaign fund and high-power friends in close places.  The current president was President Bush, a Texas BBQ flavour and he had replaced President Julie, the first female Super Spud to hold power.   President Bush lived in the Spud House, a large white building in Mt AC:DC with a generous lawn and even a fountain.  There were rumours of a sophisticated network of underground passageways and deep survival bunkers dotted around Mt AC:DC to ensure the President was always protected in emergencies.  America’s Super Spud intelligence agency was also located there in a building called the Hexagon.  Under orders from President Bush, Clint had no choice but to command the opening of Mt Compton’s gate and ensure the four Super Spuds were put on the first postal box to Washington.  


This was an extract from Super Spuds Book 4 - Over Land and Sea.  If you enjoyed it and would like to read more about the Super Spuds, please click on the book covers at the left hand side to be taken to the Kindle store.